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Learn. Make. Earn.

A smarter way for Africa's next generation of game creators to learn, build, and grow.

Start LearningExplore Showcase
6,000+
Applicants since 2021
40+
Countries
161
Game projects
50+
Global partners
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In partnership with

Getting Started

Start your creator journey in minutes

No prior game development experience needed. Start with beginner-friendly lessons and follow a guided path based on your goals.

1
Create your profile
Sign up with Google or email in seconds. Tell us where you are in your journey.
2
Choose your path
Pick from Development, Art, Sound, or AI Foundational โ€” guided by a short quiz.
3
Start your first lesson
Dive straight into learning. No downloads, no setup. Just open and go.
4
Build your first project
Complete your entry course and publish your first game to the showcase.

The Journey

From curious to creator to professional

Every learner moves through three connected stages โ€” supported by AI, mentors, and validated outputs.

Step 01

๐Ÿ“š

Learn

Beginner-friendly entry points and guided paths across every game development discipline.

Guided pathsAI supportBeginner-friendly

Step 02

๐ŸŽฎ

Make

Turn learning into playable projects. Build your portfolio, share your work, and compete in game jams.

PortfolioGame jamsReal projects

Step 03

๐Ÿš€

Earn

Move from learning into opportunities through career pathways, industry connections, and creator support.

Career pathsCredentialsOpportunities

The Evolution

From bootcamp to platform

GUA 2.0 is not a training programme. It's a learning-to-opportunity platform built for every creator on the continent.

Before
Time-bound bootcamp
Cohort-based only
Training programme
Limited skill completion
No showcase or credentials
Now
Always-accessible learning platform
Flexible learning with guided cohort experiences
From learning skills to accessing opportunities
A platform that grows with creators
Build skills, showcase work, and unlock opportunities

Career Pathways

Four routes into the global games industry

View all pathways โ†’
Development
Engines, scripting, mechanics
Art
2D, 3D, animation, visual identity
Sound
Sound design, music, adaptive audio
AI Foundational
Prompting, procedural, ethics

Imagined creator spotlight

What GUA2 graduates could ship.

These projects are illustrative concepts โ€” a glimpse of the kind of work we expect from the next cohort, not games that exist yet.

Savanna StrikeConcept
Savanna Strike
Top-down survival across the savanna at dusk.
Tunde A. ยท Nigeriaโ–ถ 1,240 plays
Kente QuestConcept
Kente Quest
A weaving puzzle inspired by Ghanaian Kente cloth.
Akua O. ยท Ghanaโ–ถ 980 plays
Baobab TalesConcept
Baobab Tales
AI-illustrated narrative game rooted in West African folklore.
Fatou D. ยท Senegalโ–ถ 480 plays

From the community

What past learners say

โ€œ

I got insight into working in the game industry and how to be professional while working collaboratively. It was an overall enriching experience which will further help me in my journey as a game developer and I appreciate the Maliyo team for this amazing opportunity.

Oreva Ohore
๐Ÿ‡ณ๐Ÿ‡ฌ Nigeria
โ€œ

The Elite Program was an incredible experience that not only helps you build your portfolio but you also get to work with other developers in Africa. All while getting mentorship and feedback from the Maliyo Team. I am grateful for the exposure that the studio gave me.

Andrew Njenga
๐Ÿ‡ฐ๐Ÿ‡ช Kenya
โ€œ

I'm now proud to have been awarded a Micro-credential from Arizona State University. This comes after many weeks spent learning about games, meeting amazing game developers and creating art for game projects. The African games industry is undeniably growing fast, and bootcamps like these are helping to shape the future of our industry.

Mwayiwawo Solomon
๐Ÿ‡ฒ๐Ÿ‡ผ Malawi
โ€œ

I'm thrilled to share that I was awarded an International Micro-Credential in Game Art and Visual Development โ€” issued by Endless Games and Learning Lab at Arizona State University. This badge recognizes the skills I developed and demonstrated as a Game Artist across a range of disciplines. This journey has been incredibly rewarding.

Teresiah Karanja
๐Ÿ‡ฐ๐Ÿ‡ช Kenya

Visual skill tree

Skills you can see, prove, and grow

Every course, project, and jam contributes XP to nodes in your personal skill tree. Progression requires both XP and validated practical outputs โ€” no shortcuts.

Open the skill tree โ†’
DevelopmentEngines, scripting, and the systems that make games run.
Art2D, 3D, animation, and the visual identity of your game.
AIAI-assisted creation, prompting, and procedural systems.
Professional PracticeThe habits and craft of working as a game-maker.
Learner
Development
ScriptingL3
Game LoopsL2
Art
2D SpritesL2
UI / UXL1
AI
PromptingL2
AI EthicsL1
Professional Practice
Critical FeedbackL2
CollaborationL1

Built with care

Designed for how learners actually learn

Real classrooms, real phones, real networks. The platform meets learners where they are.

๐Ÿ“ฑ
Mobile-first
Every screen designed for a phone before a laptop โ€” because that's the device most learners actually carry.
โšก
Low-bandwidth aware
Lightweight pages, progress that saves locally, and lessons that keep working when the signal doesn't.
โ™ฟ
Accessible by default
Keyboard navigation, screen-reader labels, captioned video, and a dyslexia-friendly reading mode.

For partners & funders

Scaling Africa's pipeline of game-industry talent

Co-invest in pathways, sponsor cohorts of learners, or license the platform for your institution.

Continental reach
Learners across 40+ African countries.
Talent pipeline
From entry-level curiosity to studio-ready hires.
Measurable impact
Validated competencies, public outputs.
6K+
Applicants
40+
Countries
161
Games built
50+
Partners